Weird Hardware, Cables and UX is the ultimate moat.

#10 Productize Philosophy

Content in the same vicinity :

Why Apple can’t design Time?

A First-Principle ride into designing the platonic ideal for Clock Input UI. Works as a great exemplar on how to Design for concepts like Time.

Beautiful Complexity is Persuasive

Simplicity is always emphasized and Complexity is almost eliminated from the vocabulary of good product design. But complexity can not only afford more functionality, but can actually persuade a cult-like allegiance to your product.

Physics Matters

Fields get revolutionized as they're fundamentally re-configured to account for the Physics, by way of thinking through First Principles. Material Design did the same for Visual Design. (about 500 words.)